Create a Mordent
object to represent a mordent ornament.
Mordent(i, to = NULL, inverted = NULL, long = NULL, ornament = NULL)
A single positive integer, which represents the position of the mordent in a musical line.
Optional. A single character or a single positive integer, which indicates the musical line where to add the mordent.
Optional. A single logical, which indicates whether the
mordent is inverted or not. The default value is FALSE
. See MusicXML
specification of mordent and
inverted mordent.
Optional. A single logical, which indicates whether the
mordent is long or not. The default value is FALSE
.
Optional. A single character, which can be "left up"
,
"left down"
, "right up"
, or "right down"
. It indicates the
direction of the mordent's left or right part.
A list of class Mordent
.
+.Music()
for adding a Mordent
to a Music
object.
# Create a mordent
mordent <- Mordent(1)
mordent
#> Mordent
#>
#> * to be added at position 1
# Add it to a `Music`
music <- Music() + Meter(4, 4) + Line(c("C4", "D4")) + mordent
music
#> Music
#>
#> $meters
#> # A tibble: 1 × 6
#> bar number unit actual_number actual_unit invisible
#> <int> <int> <int> <int> <int> <lgl>
#> 1 1 4 4 4 4 FALSE
#>
#> $notes
#> # A tibble: 2 × 7
#> line i j pitch midi duration length
#> <int> <int> <int> <chr> <int> <chr> <dbl>
#> 1 1 1 NA C4 60 NA 1
#> 2 1 2 NA D4 62 NA 1
#>
#> $lines
#> # A tibble: 1 × 7
#> part staff voice segment bar offset name
#> <int> <int> <int> <int> <int> <dbl> <chr>
#> 1 1 1 1 1 1 0 NA
#>
#> $mordents
#> # A tibble: 1 × 5
#> line i inverted long ornament
#> <int> <int> <lgl> <lgl> <chr>
#> 1 1 1 FALSE FALSE NA
#>
# Generate the music score
if (interactive()) {
show(music)
}